Warner Bros. Discovery Director of Engineering, Central Technology in Needham, Massachusetts
Every great story has a new beginning, and yours starts here.
Welcome to Warner Bros. Discovery… the stuff dreams are made of.
Who We Are…
When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
WB Games is a leader in the games industry across all game platforms and mobile devices. Our diverse and inclusive workforce creates and brings to life the most beloved characters, franchises, heroes, and wizards in the world. We are fans of what we make and proud of what we do. We have studios and offices across the globe.
Warner Bros. Games (WBG) is looking for a Director of Engineer, Central Technology with proven experience to lead the Central Game Technology team. As a Director of Engineering, Central Technology, you will build up and manage the Central Game Technology team, staffing it with top-level systems/engine, rendering, animation, audio and other specialties of engineers, and you will be reporting directly to the VP of Game Technology. As a part of your duties, you will also regularly travel to meet with key stakeholders to help establish and to promote a culture of technology sharing across all WB Games studios worldwide.
The role of the Central Game Technologies team is to develop and maintain a central game engine and its supporting game development technology that can be shared and leveraged across multiple WB Games studios. The strategic goal of the team will be to work with all the studios to identify and collect existing sharable technology, and to complement it with development of new technology necessary to have a complete, versatile and performant central game engine for use in all future projects. The primary focus of the team will be on the technology for game consoles, PC and cross-platform mobile titles, with special emphasis put on the development of technology for the future generations of the game consoles and game streaming platforms. The team will also help identify the pain points in the development of technology for the current products, and provide guidance in mitigating these in short and long term, incorporating the findings, new technology and know-how into the central game technology to be shared with all WB Games studios.
Each of the WB Games studios brings unique technical advantages to the table. Rocksteady built Arkham free-flow combat, Monolith patented the Nemesis System, Avalanche built a systemic RPG system for Hogwarts Legacy. We are looking for someone to take these strategic systems and join them together with Unreal Engine 5 to build a framework for the next generation of DC universe games, for Harry Potter universe games, for LEGO and Mortal Kombat games.
This technical role in the Warner Bros. Central Game Technologies team offers a recognized expert the opportunity to participate in the envisioning, designing and building of a variety of enterprise-level game development application services and solutions in support of our video games and central services teams.
You will have the chance to work with game teams across the entire organization, as well as WB central teams. You should have a strong focus on innovation and leverage a deep technical background and experience. You will contribute to the roadmap, architecture and technical and business delivery of various software applications. Strong soft skills are required to collaborate with individual game teams, in order to gain adoption and enhance these solutions
Provides game development technology support for multiple WB Games studios across an entire project lifecycle, which includes gathering requirements from key technical leaders, creating a vision and strategy, presenting to leadership, developing the product roadmap, ensuring projects are on track and completed on time, managing communication with all stakeholders, and collaborating with the development team
Provides guidance and participates in all aspects of the proposed service end-to-end, including design, implementation, support and developer interaction
Identifies any pain points and develops solutions as part of the game development application services portfolio that are modular, portable, testable and reliable
Drives usage of coding best practices and standards; Participates in code reviews and provides constructive feedback on design and implementation to help others improve coding skills
Oversees support and administrative actions related to the installation and maintenance of production systems, while also engineering solutions that require minimal support
Leverages the cloud and AI/ML technologies where appropriate, utilizing automation, cloud computing and configuration as code
Manager, coach and lead the Central Game Technology team and constantly evolve the team’s roles and capabilities to ensure that the company’s goals are met
12+ years of experience in software engineering, with at least 2 years in a technical leadership role.
10+ years of experience in AAA game development using C++ as the primary programming language.
7+ years of source control management experience including advanced concepts like branching strategies and developer workflows
7+ years of experience with automated build pipelines, continuous integration, and continuous deployment
Excellent knowledge of data structures and of algorithm complexity analysis
Excellent knowledge of design patterns
Excellent verbal and written communication, and customer service skills
Excellent understanding of various project management models (specifically Agile)
Experience with Artificial Intelligence and Machine Learning is an asset
Applicants are encouraged to highlight how they meet these requirements in their cover letter
The Nice to Haves
- College degree in software engineering, architecture, or computer science preferred
How We Get Things Done…
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
The Legal Bits…
In compliance with local law, we are disclosing the compensation, or a range thereof, for roles in locations where legally required. $168,000.00 - $312,000.00 salary per year. Other rewards may include annual bonuses, short- and long-term incentives, and program-specific awards. In addition, Warner Bros. Discovery provides a variety of benefits to employees, including health insurance coverage, an employee wellness program, life and disability insurance, a retirement savings plan, paid holidays and paid time off (PTO).
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.
If you’re a qualified candidate with a disability and you need a reasonable accommodation in order to apply for this position, please contact us at email@example.com.
Warner Bros. Discovery
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